The Axis Unseen - Press Kit


Factsheet


Description

The Axis Unseen is a heavy metal horror game created by one of the developers of Skyrim and Fallout.

Hunt nightmarish monsters from ancient folklore in a mysterious open world, collecting their enhanced sense powers and discovering elemental arrows.

Beware, the hunter is also the hunted.


Features

  • Hunt and track monsters - Hunt monsters from folklore from all around the world. Follow their tracks and blood trails. Pay attention to the wind direction so they can't smell you approaching.

  • A custom primitive metal soundtrack - The Axis Unseen features 90+ minutes of original music by Clifford Meyer, previously of the legendary post-metal bands ISIS and Red Sparowes. It is a unique blend of heavy metal and primitive instruments.

  • Unique Arrow Types - Your bow and arrow keeps you alive. Upgrade your bow or even find different arrow types such as fire, wind controlling or time distorting arrows. Experiment to see all of the different ways the arrows can interact with each other, such as wind arrows making the fire spread faster.

  • Improve your senses - Upgrade your senses with the powers of the creatures. See scent particles. Feel the warmth left behind on their tracks. See colors that no human has ever seen.

  • Uncover the secrets of the hunters - Find out what happened to the hunters who came before you and what secrets they uncovered by inspecting their journals and drawings. Where did this world come from? How do you stop the creatures from escaping into your world?

  • Built using Unreal Engine 5 - The Axis Unseen leverages the power of Unreal Engine 5 to push visuals further than ever before. Single models in Unreal Engine 5 have as much detail as entire scenes in previous generations.


Company Story

Just Purkey Games is a solo indie game company founded by Nate Purkeypile. Nate has over 20 years of experience in the games industry and worked on titles such as Bloodrayne 2, Aeon Flux, Metroid Prime 3, Fallout 3, Skyrim, Fallout 4, Fallout 76 and Starfield. Three of those games (Fallout 3, Skyrim and Fallout 4) won the most Game of the Year Awards for the years they came out. He was the Lead Artist on Fallout 76 and the Fallout 3 DLCs Point Lookout and The Pitt.

He has worked in a large number of disciplines including World Art, Lighting, Art Direction, Level Design, Shaders, Design, Characters/Weapons, Tools, Production and Marketing.


Videos


Images

Download all screenshots as a ZIP file here. (16.7 mb)


Logos

Download the logos here.


Press/Reviews

  • TechRaptor - “A knockout indie entry in gaming.” 8/10

  • Shacknews - “Just Purkey Games has made something special… You’re off the edge of the map. Here be dragons. But if you play it right, the scariest thing in this world might just be you.” 8/10

  • The Escapist - “The Axis Unseen is the most Skyrim-like game I’ve played since Skyrim… stripped back and filtered through the likes of Elden Ring and Praey for the Gods.” Verdict: Recommended

  • ZoomG - ‘’The Axis Unseen is an engaging survival and hunting game developed by the developer of the Fallout and Skyrim series. It might still have some rough edges, but considering that it was developed entirely by one person, you can overlook these shortcomings. The environment and monsters in the game are extremely well-designed, and together with its heavy metal soundtrack, they create a vast apocalyptic atmosphere in which you can lose yourself for hours.’’ 8.5/10

  • Epic’s Inside Unreal Stream - A Spooky Special: Playing the UE5 Title The Axis Unseen

  • Gamespot - October Is Thankfully Stacked With New Horror Games

  • Bloomberg - After Era of Bloat, Veteran Video Game Developers Are Going Smaller

  • PCGamesN - The best Steam Next Fest demos for October 2024

  • PGamesN - Ex Skyrim and Fallout dev’s new open-world game is huge, and it’s out now

  • Rock Paper Shotgun - Former Skyrim developer's heavy metal open world hunting sim releases on Steam

  • Eurogamer - Everything is out to get you in The Axis Unseen, and it's terrifyingly tense

  • FANGORIA’s Kingcast Podcast - The Mist with Nate Purkeypile

  • No Cartridge Podcast - Nate Purkeypile and The Axis Unseen

  • DigiPen Institute of Technology - Nate Purkeypile Goes Full Metal Horror with Solo Indie Game The Axis Unseen

  • Gaming Bible - Skyrim fans in love with massive new open-world RPG you can play now

  • Shirley Curry (aka Skyrim Grandma) streamed the game

  • IGN - The Axis Unseen - Official Demo Launch and Release Date Trailer

  • IGN - The Axis Unseen: The First 10 Minutes of Gameplay

  • Any Xidax computer purchased in the month of October will include a copy of The Axis Unseen.

  • 80lv - “Ex-Bethesda's Dev's Heavy Metal Horror Game Has a Demo”

  • GAMINGbible - “The Elder Scrolls 6 meets Bloodborne in new free Steam download”

  • NVidia shared the game on all their social channels and announced the game has DLSS 3 w/ Frame Gen and NVidia Reflex

  • Intel shared the new trailer on all of their social channels

  • AMD shared the game on all of their social channels

  • ESO Danny (2.3 million subs)- “He Quit Bethesda to make a Skyrim stealth archer game!”

  • SkillUp (1 million subs)

  • Glock9 (530k subs) covered it

  • MortismalGaming (345k subs)

  • PCGamer - “This bowhunting game created by a Bethesda veteran plays like if you made a whole game out of Skyrim's stealth archer playstyle”

  • RebelFM covered the game.

  • GamesRadar - “Fallout vet says his heavy metal open-world RPG is "5x the size of Skyrim," riffs on Todd Howard: "See that mountain there? You can go there"“

  • PCGamer (yes, again lol) - “'There were so many meetings': A former Bethesda developer explains why he quit during Starfield and started a solo project”

  • Official Unreal Engine site - Interview

  • 80lv - “Starfield Dev Shared Why He Left Bethesda and Started His Own Project”

  • Video Games Chronicle - “Former Bethesda lead artist says he quit during Starfield development because the team had grown too much”

  • Insider Gaming - “INTERVIEW: The Axis Unseen With Nate Purkeypile”

  • Nerd Stash - “10 Terrifying Horror Games Coming in 2024”

  • Epic - Inside Unreal: Building a World Solo With UE5's Tool Suite - The Axis Unseen

  • Noclip - Life After 76: Why this Veteran Bethesda World Designer Went Solo

  • PC Gamer - Embrace the ranger fantasy in this bow-hunting FPS where the creatures hunt you back

  • PC Gamer - This mythological hunting game from an ex-Skyrim dev is coming sooner than I thought

  • IGN - The Axis Unseen Announce Trailer

  • Bloomberg - Video Game Artist for Skyrim Ditches Bethesda to Go Indie

  • Fangoria - Horror Game THE AXIS UNSEEN Is 5 Times Bigger Than SKYRIM

  • Rock Paper Shotgun - The Axis Unseen channels years of Skyrim design experience into a spooky, open world hunting game

  • The Escapist - Former Skyrim and Fallout Dev’s Nightmarish Hunting Game Impresses at BitSummit 2024

  • NME - The Axis Unseen promises to be “five times bigger than Skyrim”

  • USA Today - Creating a sense of mystery and exploration in open-world design

  • Famitsu - The Axis Unseen, an open-world horror game from the creators of Fallout and Skyrim, will be released on Steam in October

  • GamesRadar - Heavy metal horror game The Axis Unseen gets a new trailer and tentative release date

  • Game Rant - The Story Behind The Axis Unseen's 'Primitive Metal' Soundtrack

  • PCGamesN - Ex Bethesda dev’s “giant” new horror game is 5x bigger than Skyrim

  • PCGamesN - Ex Skyrim dev’s gorgeous open world to save you from screenshot deaths

  • Epic’s Inside Unreal - Developing in UE5

  • 80lv - Hunt Folklore Monsters to Heavy Metal in this Upcoming Game

  • 80lv - The Axis Unseen: A Dive into the Development of a Heavy Metal Horror Game

  • Screen Rant - The Axis Unseen: Nate Purkeypile Interview

  • Shacknews - Metal-fantasy hunting game The Axis Unseen revealed by former Bethesda dev

  • Decibel Magazine - Track Premiere and Q&A: Clifford Meyer (ex-ISIS) Scores New ‘Heavy Metal Horror’ Video Game The Axis Unseen

  • Keen Gamer - What Does It Take To Be a Solo Game Developer?

  • Fallout Lorecast - Creating Horror in Fallout


Credits

Nate Purkeypile - Founder and Game Creator

Wan Rou Yang - Executive Producer

Clifford Meyer - Composer

Braden Gregory - Concept Art

Alex James Kane - Public Relations

Kaitlin Tremblay - Journal Writing
Kirk McKeand - Journal Writing
Nadia Shamas - Journal writing


Contact

Inquiries - purkey@justpurkeygames.com